π― Tracking
Tracking is a small, discreet automatic movement of the right stick while you fire, applied on top of AA Rocket, to compensate for micro-movements and stay "stuck" to the target better.
It sits in the AIM category: D-pad Right on the mod row toggles it, Cross (β) opens its settings.
How it differs from AA Rocket
AA Rocket applies a fixed, regular-amplitude pattern β which is exactly what you want against weapon recoil, because recoil is predictable. Tracking is meant as a secondary layer, running at very low amplitude (a 0β10 scale instead of AA Rocket's 0β100) at the same time, to add a light continuous adjustment on top. The idea is to simulate a constant micro-correction rather than a one-off fix.
The two stack β Tracking doesn't replace AA Rocket, it adds to it. Tune AA Rocket first, then bring Tracking in on top.
Settings
| Setting | What it does |
|---|---|
| Track Shape | Movement pattern β see the 4 shapes below |
| Track Size | Movement amplitude (0β10) β deliberately small compared to AA Rocket's 0β100, since this is only a fine adjustment |
| Track Speed | Movement speed (0β10) |
Built-in safety: Tracking automatically cuts out if you make a large deliberate right-stick movement (a flick), so it never fights your manual aim. The script detects that this is no longer a micro-movement but an intentional gesture, and hands control straight back to you.
Track Shapes
Only 4 shapes are available here, all at low amplitude β this is a shorter list than AA Rocket's 19 shapes.
| Shape | Trajectory |
|---|---|
| Circle | A small regular circle β same idea as Circular in AA Rocket, but at very low amplitude |
| KITT | Purely horizontal back-and-forth, scanner-style (a nod to K.I.T.T.'s scanner light) β no vertical movement |
| Wide Oval | A small oval wider than it is tall |
| Tall Oval | A small oval taller than it is wide |
β Tuning workflow
- Get AA Rocket and Anti-Recoil dialled in first β Tracking is the last layer, not the first.
- Turn Tracking on with Track Size = 2β3 and leave Speed low.
- Raise Track Size one step at a time until the crosshair holds the target a little better during sustained fire.
- The moment your aim starts to feel jittery, you've gone a step too far β back off one.
Because Track Size tops out at 10, there is no "big" setting here on purpose: if you need more movement, that belongs in AA Rocket, not Tracking.
πͺ Saving
Press Circle (β) β or your Crouch button if you've set a custom Button Layout.
